N
DS

This project was to create a Nintendo DS game with an original concept targeting a specific audience, while mastering the difficulties of developing a video game for Such a plateform.

E
NVIRONNEMENT
  • date : 2009-01
  • type : school
  • diploma : Image Multimedia Audiovisual and Communication Engineering School
  • company : Marne-la-Vallée University
  • team : Romain Vovard, Samuel Martin, Wai Kit Chan, Adrien Lambert, Jonathan Lefèvre, Julien Cerqueira, Régis Damon
  • technics : DevKitPro, Nintendo DS, DeSmuME, XCode, BoUML, UML, Game Design Document
R
ESULT

I really appreciate this project where I learn the whole process of developing a video game, keeping in mind marketing and technical constraints.

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