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Seaven - GDD
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S EAVEN - GDD The purpose of this project was to create the scenario and the game design of a video game. The main goal was to study dramatic technics of cinema while trying to improve it with the interactivity of video games. The idea was to improve immersion of the player and make him feel empathy for the characters and theirs stories, using dramaturgy technics. E NVIRONNEMENT
R ESULTS This project help me understand the main concepts of dramaturgy. It was a good experience since it makes me think about applying movie script technics to the conception of a Game Design Document. It also strenghen my passion for script writing and above all for Game Design : a rich and powerfull mean to deliver a message. |