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Eternal Sunset
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E TERNAL SUNSET The prurpose of this project was to build a graphical interface upon a 3D engine to build 3D worlds. These worlds should be explored in a FPS way. E NVIRONNEMENT
R ESULTS This project learnt me a lot about 3D engines (scene graph, HeightMap, collision management, Collada parsing), softwares specifications and GUI with QT. |